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- on mouseDown
- global ScrollVec, CompVec
- set QueryFieldVec to ["alco", "non-alco", "other", "total", "when", "how"]
- setAt(ScrollVec, 4, 1)
- set n to the number of chars in the name of the member of sprite the clickOn
- set CastPressed to char 7 to n of the name of the member of sprite the clickOn
- set whichScroll to getPos(QueryFieldVec, CastPressed)
- set ScrollPos to getAt(ScrollVec, whichScroll)
- if the mouseLine > -1 then
- set LinePressed to the mouseLine
- set Choice to CastPressed & LinePressed + ScrollPos - 1
- set x to getOne(CompVec, Choice)
- if x = 0 then
- add(CompVec, Choice)
- unity(CastPressed & "Curr", Choice)
- set the foreColor of line LinePressed of field ("query-" & CastPressed) to 35
- else
- deleteAt(CompVec, x)
- dissension(CastPressed & "Curr", Choice)
- set the foreColor of line LinePressed of field ("query-" & CastPressed) to 204
- end if
- divide()
- HitListCheck()
- showCurrent()
- end if
- end
-